Painting Shader

A customizable shader in Blender that simulates hand-painted brush strokes through dynamic normal manipulation. It features controls for brush size, noise scale, feathering, and color variation, along with adjustable cool/warm shadow modulation. Designed for flexibility, it enables a wide range of painterly surface styles entirely through procedural methods.

Multilayer EXR Output

A Blender plugin that streamlines the creation of multilayer EXRs with custom output locations. It automatically translates Blender AOV names to Nuke’s standard naming conventions, ensuring a smooth integration into compositing pipelines.